I started off life as a performing musician, but after realising there is little appeal for myself in living in cramped, dark vans, getting hand cramp from guitar and eating kettle-centric ramen noodles, I started dabbling in code, where I work in a cramped, dark room, getting hand cramp from typing and drinking kettle-centric Yorkshire tea. Life has its ways.
Worlds from Words was my first attempt at building VR environments in Unity using the Oculus Quest framework. The result of an MSc module, Worlds from Words was a project based on a series of interviews conducted by The People's Republic of Stokes Croft with members of Brisol's homeless community. I made a dark and gloomy navigatable cityscape for a player to explore. Throughout their journey, they could find collectable orbs that played recordings outlining each story.
My first ever Hackathon!!! I, Mr Luke ' xCosmicLizard' Child, completed it with the ever fantastic Mr Matty 'lonewolfgfx123' McDonald and Mr Oscar 'Tymscar' Molnar. We designed an autobattler rooted in the Majestic API
that created two characters using information gathered from datascraping a user-inputted website. I was lead for graphics and audio design and implementation, setting up a small recording booth, with a Shure SM58 into a UA-25 and Cubase 5, underneath a table and hanging blankets around the edge. I also then aided in implementing the audio into the game using UnityAudio and C#.
This project WON the Majestic Developer Sponsor Prize for Data Visualisation.
HackTheMidlands 2019 saw me and fellow MSc coursemate Mr Jack Rose working on a basic evolutionary simulator where cats and dogs roam wild on an island. I was responsible for UI design, graphics, audio and camera programming. The project was made in Unity using C#. We had to leave this project short as myself and Jack were travelling back to Bristol and there were flood warnings in place for later in the final day that would restrict our travel. We learned a bunch about rapid prototyping, neural nets for evolution simulation and how to make Unity Cinemachine do cool things!