The research I do delves into the lower echelons of audio interaction in interactive mediums. What does sound afford us? What do we hear similarly? What is different? How can we harness this to build new experiences in the digital realm? How can we talk about sound when it isn't accessible? Lots of questions are asked here, but we have MEGA fun on the journey through exploring them.
|Towards an audio attribute framework for understanding the perception of reverberant spaces through elicitation and clustering methods based on participant expectation||Luke Child, Natanya Ford||Audio Engineering Society||AES 150th Convention||2021|